![]() Determined to save their families, a group of children boards a giant tank and begins an offensive charge!įuga: Melodies of Steel is an RPG where you place children, each with their own unique characteristics and skills, at different gun turrets in a tank to fight against the enemy. ![]() One fateful night, a peaceful village is thrown into the flames of war. It's what Fuga 2 expands upon after all.'We have to fight! If we don’t, everyone we love will be taken away!' There are some tidbits here n' there in the middle that'll flesh out certain members of the cast, but really it's the last part of the game that you'd need to know most to understand what's going on in the sequel. Watch the Link Events of the characters you've grown to like as well as the sequel will pick up where their conversations left off.įuga 1's plot can be summed up as "The Nazis are coming! We must save our families!" up until the very last part of the game where it does a swerve. If the latter, then just pull up a walkthrough on Youtube and watch the cutscenes. So when you do hit Chapter 7, ask yourself if you're down to play 5 more chapters of this or if you're feeling tired of the gameplay. Even the bosses aren't exempt with one or two exceptions. By that point, Fuga 1 runs out of tricks to wow you with so you'll end up facing a whole ton of recycled enemies n' formations. Gameplay wise, 2 is a definitive improvement across the board so I'd say play up until Chapter 7 of Fuga 1. A huge chunk of the Fuga 1 cast return to 2 so you may end up feeling a little lost jumping into 2 blindly. 2 assumes you've played 1 so they don't bother explaining why certain characters are like this way or what exactly they're referring to.
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